Today I started working on the project for the Ludum Dare.
The Theme for this Ludum is: "Two button controls" & "Growing" which I found really challenging.
My plan is to make a "roll the ball" game where you roll down a "hill" and pick up things and grow.The objective is to eat a fixed amount of food each level.
If the level ends and you didnt eath enought , guess what? You loose.
I´m entering now my 5th hour of development and I already have the prototype.
I dont know if I should make the levels procedural or make them by hand. Both things have their bad sides.
Enough talking!
Lets keep working :D