April 16, 2016

Ludum Dare 35,progress so far.


Hello again!

This last hours I have been working a lot!


  • I did a simple random level generator using "cellular automata".
  • I worked on main menu and in game menu.
  • Player controller.
  • Basic turret AI (it has a view range,also does a raycast to check if the player is in view)
  • Also I did the sprites for the game (the first version tho).
  • You can change your shape (and it has a cooldown)

I will keep working on a few things,like poloshing the player movement,also implementing shooting for the player and the turrets and finally improve the art!



See you!