October 25, 2016

Sponza, second version.

I finished the assessment for this week. Basically I added a multipass system (so I render each light in a pass with blending enabled),also added point/spot light.
Here the result:


For the next assessment  sment I will be working again on the Sponza scene but I will add Deferred rendering,PBR,shadow maps and some postprocessing.

See you!